* Many translation fixes for localized versions of SketchUp. * (Mac only) When using the “Save as” context menu for a component, the model will now be saved even when saving to a folder with international characters. * Previously, when opening a model or creating a new matched photo scene, the active scene was not selected causing confusion as the settings shown in the Scenes panel could differ from the settings of the active scene. * (Mac only) When creating a scene via the View menu the scene thumbnail is now created immediately.
* (Mac only) Scene thumbnails are only created if the Scenes dialog is open. * Geometry will not disappear when generating scene thumbnails in a model where hidden layers were created via Ruby. (Note: it is still possible for Ruby toolbars to become repositioned when deleting plugins.) * Previously, when adding new Ruby toolbars and relaunching SU, existing Ruby toolbars could unexpectedly reposition themselves and Restore Toolbar positions would not restore toolbars to their original positions. This issue is now fixed and the Solid tools ignore the hidden geometry in this specific case. * When performing Solid tool operations on coplanar geometry where some of the geometry is on a hidden layer and some is not, geometry could incorrectly be removed. This has now been fixed and clicking on links should always bring you to the correct model. * (Mac only) Previously, when you searched in the Components browser and then clicked on a results link for the first time, you were sometimes brought to the wrong model in the 3D Warehouse. You should be able to upload models up to 10MB. * Previously, uploading large models to the 3D Warehouse might fail. * (PC only) Estimated file size is now correct (previously it was reported always as 0). * (PC only) You are now able to select a codec other than the default.
* In some cases, animations exported on the Mac in SU8 were not as smooth as they were in SU7.1.
We have improved the appearance of the dialog in this case. * Previously when navigating to a location and then taking a snapshot, the maps portion of the dialog re-sized in a way that was visually jarring. * (Mac only) Previously if you launched the Add Location dialog, kept it open, and then closed the SketchUp model, the Add Location dialog would no longer open. You should now be able to see the text when renaming components or groups via this method. * Previously, when renaming a component by single clicking on the name in the Outliner, you couldn’t see the text as you typed it. * The Rename context menu on the Outliner > Details menu works as expected and allows you to rename components and groups. * Component and group names should now be visible in Outliner results after doing a keyword search. * Search now works properly after minimizing and restoring the Outliner. Additionally, after scrolling in the Outliner, sometimes choosing an entity would select a different entity than desired. * Previously, when working in Outliner and selecting or editing entities, non-selected entities might expand or contract. (Note: 64-bit users must have at least 1.89 GB RAM to see any improvement, and improvement is only noticeable in areas where memory was a limiting factor (e.g exporting images). This change allows SketchUp to potentially allocate/address more memory on 64-bit machines. * In this release, SketchUp is now built using the /Largeaddressaware property on the PC. * When exporting images with the camera.aspect_ratio set to a non-default value, block-like artifacts could be seen in the exported images. Export capabilities still depend on your computer environment but are now consistent between Mac and Windows machines.
* (PC only) In this release, Windows users should be able to export images at a higher resolution. * (Mac only) Previously, certain shortcuts weren’t respected while using the Push/Pull tool. * The Context menu items are now complete when activating the Push/Pull or Follow Me tools and right-clicking on an entity. * The Follow Me cursor is now correctly shown when activating the Follow Me tool via a keyboard shortcut. * The Follow Me cursor is now correctly shown when using the Follow Me tool with pre-selected items. There is now a Shadow Strings Fix toolbar which allows you to toggle on and off a fix for this issue. Previously, shadows could show string-like artifacts. * The “shadow strings” bug has been fixed too. * The shadow bug has been fixed! Previously, when the eye was in shadow, artifacts that look like inverted shadows could show up over all or part of the screen and annoying flickering could show up during animations.